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Card

A card is a PNG image that contains all the data for a model. It stores model data, animations, audio, and other settings in an efficient way. Therefore, you can keep these image cards for yourself or share them with others online. You can reopen the model by simply dropping the image card into https://ero.dance.

Video showing how all model data is stored as an animated image card.

Create a Card

  1. Load the model you want to export into the scene.

    Add motion and audio

    Optionally, apply a motion file and audio content to the scene beforehand to include them in the card.

  2. Open the menu menu (if it is not already open), then click on the tab [figure / stage model name] of the model.
  3. Click on the icon save and enter optional information.
  4. Select which data should be included in the card:
    • model The selected model itself, including all textures and materials.
    • motion The animation of the selected model.
    • audio The YouTube link or audio file used in the scene.
    • favorites The favorite morphs of the selected model that are displayed as quick-access buttons.
  5. Optionally, enter your name, social media links, and other text information.
  6. You may switch the pose or enable an animated image by activating rotate (rotate the model) or play (play the animation).

    Animation start position

    Place the timeline cursor at the desired animation start position. Then click on play to use the current model motion position as the starting point. To change it, simply deactivate and reactivate play.

  7. Click on Store to take a picture or an animation of the current model position and download it.

Load a Card

Drop the file into the window or add it via a link. See share link.

Convert PMX or PMD to an Image Card

MMD models are usually stored in a folder containing PMX files and other related data, such as images used for textures.

Preparation

To reduce the overall file size, it is recommended to reduce the size of all images by converting them to PNG files. Compress the PNG files further using tools such as websiteplanet.com, tinypng.com, or picsmaller.com.

WARNING

If you do not edit the PMX files, you must keep the original file names and extensions. For example, if you convert an image named test.bmp, the result will be test.png. You must then rename the PNG file back to test.bmp and replace the original file.

On Windows machines, you may need to change the folder settings to show full file names in order to rename file extensions.

  1. Load the entire folder containing the PMX or PMD file into this pmx_converter.
  2. Select the desired model, fix materials if necessary, and convert it to a BPMX file. Without the option “Preserve Serialization Data,” the resulting file will be slightly smaller.
  3. Drop the BPMX file into the application ero.dance, where you can create a card as explained above.

Convert VMD to an Image Card

  1. Open the VMD files using this vmd_converter.

    Add motion and camera

    You can add multiple VMD files at once that relate to each other, such as a model motion and the corresponding camera motion.

  2. Convert the files to a BVMD file and download it.
  3. Drop the BVMD file into the application ero.dance, where you can create a card as explained above.

Upload

Upload the file to any external file hosting service or image board that allows cross-origin access to share it via a link.